# include "Shield.h"

Shield::Shield()
{

}

Shield::~Shield()
{

}

void Shield::setArmor( unsigned int armor)
{
	myArmor = armor;
}

void Shield::setChance( unsigned int chance)
{
	myChance = chance;
}

unsigned int Shield::getArmor()
{
	return myArmor;
}

unsigned int Shield::getChance()
{
	return myChance;
}